We define the smallest playable experience that can express the strengths of an existing IP.
This can cover small Steam games, visual novels, rhythm games, or focused mini-game adaptations built around the characters, music, and story world.
Turn characters, story, music, and worldbuilding into a playable game concept and Steam-ready product.
Problem
The IP has strong appeal, but the game experience and development scope are not defined yet.
Offering
Concept design, game loop planning, prototype production, and store funnel planning.
We define the smallest playable experience that can express the strengths of an existing IP.
This can cover small Steam games, visual novels, rhythm games, or focused mini-game adaptations built around the characters, music, and story world.